Artemis Maquette and Statue

Demo project checking out some new ZBrush features (click in the upper right hand corner and scroll to the bottom to check all those out); this one was mostly Thick Skin for the clay look, but as you can see in the time-lapse a little bit of Sculptris Pro (now with hidden geo capability!), live boolean, even some McMaster-Carr conversion to STL in Fusion 360 then imported into ZBrush for the wingnut.