ZBrush 4R8 What's New!

Click the icon in the upper left of the video to get access to the chapter list-- more than 4 comprehensive hours of FREE instructional video to get you up and running with the new features in ZBrush 4R8! New Gizmo, Live Booleans, Vector Displacement Alphas, a whole slew of new brush options (chisel? continuous stroke?? MULTI ALPHA BRUSHES???), text creation, object deformers, and a WHOLE lot more. There's great new and enhanced features for both the hard surface junky as well as the creature addict, so get in there and start ZBrushing!!
www.twitch.tv/pavmike
https://gumroad.com/pavlovich
https://cubebrush.co/pavlovich
https://www.youtube.com/user/Pavlovich2005/playlists
http://3d.cgmasteracademy.com/instructors/michael-pavlovich.html

ZBrush 4R8 New Features

Old concept I had lying around, looked like a good candidate for some practice modeling!

Old concept I had lying around, looked like a good candidate for some practice modeling!

Keyshot Render

Keyshot Render

Quick Substance Painter Pass

Quick Substance Painter Pass

ZB4R8 New Features Gun

Pre and Post Live Boolean Union Mesh

Pre and Post Live Boolean Union Mesh

Primitive cylinder initialize > mask col > sel 2 skip 2 and inflate. Polygroup by normal angle, crease pg, dynamic subdiv, and bam, you have a subtractive mesh to use to put some rifling on your barrels!

Primitive cylinder initialize > mask col > sel 2 skip 2 and inflate. Polygroup by normal angle, crease pg, dynamic subdiv, and bam, you have a subtractive mesh to use to put some rifling on your barrels!

Using IMM curve brushes and subtractive booleans to cut in detail; see more examples of this in video 36 in the playlist above!

Using IMM curve brushes and subtractive booleans to cut in detail; see more examples of this in video 36 in the playlist above!